These projects sit around the edges of larger mobile work: lightweight app ideas, interface experiments and prototypes for testing how a product might feel on a phone. They helped develop a stronger sense of mobile navigation, compact UI design and the tradeoffs between prototype speed and production quality.
Mobile
Platform
Prototypes
Output
UX flows
Focus
Key details
- Explored phone-first interaction patterns and compact interface design.
- Built prototypes around real product ideas instead of isolated screen mockups.
- Carried lessons from small mobile builds into larger web and app product work.