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AI / Reinforcement Learning

Reinforcement Learning Cars Learning to Drive

Simulation project for autonomous driving behaviour

Built as an applied AI experiment to explore how agents can learn control policies inside a driving-style simulation. The project focused on the loop between environment design, reward shaping, training stability and visible learning progress as cars moved from poor early behaviour toward more controlled driving.

Autonomous agents

Domain

RL

Method

Driving simulation

Output

Key details

  • Designed a learning environment where progress could be inspected visually.
  • Explored reward shaping, agent behaviour and training iteration rather than a static model demo.
  • Used the project to connect AI theory with an interactive control problem.